Week of March 27th
Happy Friday!
Good Afternoon,
I hope that you are all enjoying your weekend. I just wanted to send a note letting you all know what we have going on in math next week. This week I will only see 2nd graders 4 times. They have a field trip this week.
We will continue to solve 3-digit addition and subtraction problems. We will incorporate what we have learned and apply those skills to solving two-step word problems. As the week progresses, we will move on to learning how to create and interpret graphs. We will start with bar graphs . We will continue learning how to graph after the break.
Standard for the week:
MGSE3.NBT.2 Fluently add and subtract within 1000 using strategies and algorithms based on place value, properties of operations, and/or the relationship between addition and subtraction.
2.OA.A.1. Code Standard standard: Use addition and subtraction through 100 to solve one-step word problems. (See Table 1) Use addition and subtraction through 20 to solve two-step word problems. Represent a word problem as an equation with a symbol for the unknown.
Happy Friday!
Good Afternoon,
I hope that you are all enjoying your weekend. I just wanted to send a note letting you all know what we have going on in math next week. This week I will only see 2nd graders 4 times. They have a field trip this week.
We will continue to solve 3-digit addition and subtraction problems. We will incorporate what we have learned and apply those skills to solving two-step word problems. As the week progresses, we will move on to learning how to create and interpret graphs. We will start with bar graphs . We will continue learning how to graph after the break.
Standard for the week:
MGSE3.NBT.2 Fluently add and subtract within 1000 using strategies and algorithms based on place value, properties of operations, and/or the relationship between addition and subtraction.
2.OA.A.1. Code Standard standard: Use addition and subtraction through 100 to solve one-step word problems. (See Table 1) Use addition and subtraction through 20 to solve two-step word problems. Represent a word problem as an equation with a symbol for the unknown.